2017 ソフトウェア設計及び演習用の班Wiki

17::g04::発表::ヘッダーファイル::boss_ball

#pragma once
# ifndef _BALL_H_
# define _BALL_H_

# include <stdlib.h>
# include <gtk/gtk.h>
# include <glib/gprintf.h>
# include <gtk_lib.h>

# include <anime.h>
# include <event.h>
extern gint N_boss_balls;





void boss_balls_init(myAnimeArea *area, gint nballs);
//mySprite *ball_new(myAnimeArea *area);
void boss_ball_new(myAnimeArea *area);
void boss_ball_init(mySprite *sprite);
void boss_ball_move(mySprite *sprite);
gint boss_ball_collision(mySprite *self);
void boss_ball_remove(mySprite *self);
gint boss_ball_is_clicked(gpointer area);
# endif 


最終更新日:2017/08/04 11:47:27