2017 ソフトウェア設計及び演習用の班Wiki
17::g04::発表::ヘッダーファイル::boss_ball
#pragma once # ifndef _BALL_H_ # define _BALL_H_ # include <stdlib.h> # include <gtk/gtk.h> # include <glib/gprintf.h> # include <gtk_lib.h> # include <anime.h> # include <event.h> extern gint N_boss_balls; void boss_balls_init(myAnimeArea *area, gint nballs); //mySprite *ball_new(myAnimeArea *area); void boss_ball_new(myAnimeArea *area); void boss_ball_init(mySprite *sprite); void boss_ball_move(mySprite *sprite); gint boss_ball_collision(mySprite *self); void boss_ball_remove(mySprite *self); gint boss_ball_is_clicked(gpointer area); # endif
最終更新日:2017/08/04 11:47:27