<<>> # include
# include
# include
# include
# include

mySprite *
chara_new(myAnimeArea *area);

void
chara_init(mySprite *sprite);

void
chara_move(mySprite *sprite);

GdkPixbufAnimation *
make_anime(mySprite *anime, int j);
<<>> キャラクターの動きを表すソース