enchant(); var IMG = "http://wiki.cis.iwate-u.ac.jp/~wiki/csd/js/images/chara1.png"; window.onload = function() { var game = new Game(320, 320); game.fps = 30; game.preload(IMG); game.onload = function() { var char = new Sprite(32, 32); char.image = game.assets[IMG]; char.frame = 1; char.x = 100; char.y = 100; game.rootScene.addChild(char); game.keybind(67,'a'); char.addEventListener('enterframe', function(ev){ if(game.input.left) { this.x -= 3; } if(game.input.right) { this.x += 3; } if(game.input.up) { this.x += 1; this.y -= 1; } if(game.input.down) { this.x -= 1; this.y += 1; } if(game.input.a) { this.y -= 10; //while(true){ char.tl.delay(5).then(function(){ this.y += 1; }); //} } }); }; game.start(); }