/* title.h */ #include #include #include //window size #define TITLE_WIDTH 480 #define TITLE_HEIGHT 640 //window space #define TITLE_X 200 #define TITLE_Y 200 #define TAMA_KYOUKA 1 #define BOM_KYOUKA 2 #define SPEED_KYOUKA 3 //inputs for all program(init) int argc2; char **argv2; //widget name for hide GtkWidget *title_window; GtkWidget *stage_sellect_window; GtkWidget *kyouka_window; //button clicked events void quit_button_clicked(GtkWidget *button, gpointer user_data); //when title void stage_sellect_clicked(GtkWidget *button, gpointer user_data) ; //when stage sellect void stage_button_clicked(GtkWidget *button, gpointer user_data); void kyouka_button_clicked(GtkWidget *button, gpointer user_data); //when kyouka screen void tama_kyouka_clicked(GtkWidget *button, gpointer user_data); void bom_kyouka_clicked(GtkWidget *button, gpointer user_data); void speed_kyouka_clicked(GtkWidget *button, gpointer user_data); //window functions void title(int,char **); void stage_sellect(int,char**); void kyouka_sellect(int,char**);